Lock and Load

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You might be looking for one of these cards: Lock and Load (Caverns of Time), Lock and Load (Core), Lock and Load (Event).

Lock and Load is an epic hunter spell card, from the The Grand Tournament set.

Other versions

How to get

TypeSourceQualityCount
Card packsThe Regular version can be opened from any of these packs:

The Grand Tournament
Wild
Regular1~2 (random)
Card packsThe Golden version can be opened from any of these packs:

The Grand Tournament
Wild
Golden Wild
Golden1~2 (random)
CraftingCraft a Regular copy for 400 Dust.pngRegular1
CraftingCraft a Golden copy for 1600 Dust.pngGolden1

Generated cards

Lock and Load uses these card pools to generate cards:

Notes

To edit these notes, go to Template:Lock and Load notes.

  • Lock and Load does not trigger itself; the effect does not come into force until after the Lock and Load has itself been cast. However, any subsequent spells cast that turn will activate the effect, generating a random Hunter card.
  • Like all spell-related effects, Lock and Load's effect activates before the triggering spell takes effect. For example, if you play Lock and Load followed by  Quick Shot, Lock and Load will generate a card before Quick Shot deals its damage; thus making it impossible to activate Quick Shot's secondary effect.[1]
  • Lock and Load's effect will stack if multiple copies are played in the same turn.[2] For example, by playing Lock and Load followed by Lock and Load, any other spell cast that turn will generate 2 random hunter cards. Also, Lock and Load is itself a spell, meaning that playing a second Lock and Load will trigger the first Lock and Load's effect, generating a card.


Lore

The following text describes the World of Warcraft spell Lock and Load as it existed prior to the creation of the Hearthstone card. For the latest version, see Lock and Load.

Warcraft Wiki icon.pngThis section uses content from the Warcraft Wiki.
Lock and Load is a passive specialization ability for Survival hunters, available at level 43. When it activates, it allows the hunter's next two  Explosive Shot to be fired with no cooldown (though it still invokes the global cooldown), and no focus cost.

Gallery

Patch changes

Card changes

  • TTN Logo.pngPatch 27.2.0.183876 (2023-08-22):
    • Now costs 0 (Down from 1).
    • Now reads: "Each time you cast a spell this turn, get a random Hunter card." (previously: "Each time you cast a spell this turn, add a random Hunter card to your hand.")
  • Forged in the Barrens logo.pngPatch 20.0.0.77662 (2021-03-25):
    • Now costs 1 (Down from 2).
  • The Grand Tournament logo.png Patch 3.0.0.9786 (2015-08-18):
    • Added.

Bug fixes and other changes

External links

References[edit | edit source]

 
  1. Whirthun on Twitter (X). (2015-07-22). 
  2. Whirthun on Twitter (X). (2015-07-23).